mirror of
https://github.com/Ale32bit/Capy64.git
synced 2025-01-18 18:46:43 +00:00
47 lines
1.6 KiB
Markdown
47 lines
1.6 KiB
Markdown
<a href="https://capy64.alexdevs.me">
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<img src="https://raw.githubusercontent.com/Ale32bit/Capy64-docs/main/docs/assets/logo.png" alt="Capy64 Logo" title="Capy64" align="right" height="60" />
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</a>
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# Capy64
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[![.NET](https://github.com/Ale32bit/Capy64/actions/workflows/dotnet.yml/badge.svg)](https://github.com/Ale32bit/Capy64/actions/workflows/dotnet.yml)
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[![License](https://img.shields.io/github/license/Ale32bit/Capy64)](https://github.com/Ale32bit/Capy64/blob/main/LICENSE)
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[![Release](https://img.shields.io/github/v/release/Ale32bit/Capy64?include_prereleases)](https://github.com/Ale32bit/Capy64/releases)
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<p align="left">
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<a href="https://discord.gg/ZCXKGTM6Mm">
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<img src="https://discordapp.com/api/guilds/1077529255610695720/widget.png?style=banner2" alt="Join our Discord"/>
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</a>
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</p>
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## About Capy64
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Capy64 is a fantasy console that runs sandbox Lua 5.4.
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Create anything, from Hello Worlds to games!
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### CapyOS
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CapyOS is the default operating system installed automatically on first run.
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The repository for CapyOS can be found here https://github.com/Ale32bit/CapyOS
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## Requirements
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* [.NET 7 Runtime](https://dotnet.microsoft.com/en-us/download/dotnet/7.0)
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## Building
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### Requirements
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* [.NET 7 SDK](https://dotnet.microsoft.com/en-us/download/dotnet/7.0)
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* .NET IDEs, such as
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* [Visual Studio](https://visualstudio.microsoft.com/)
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* [Jetbrains Rider](https://www.jetbrains.com/rider/)
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* Any other .NET compatible IDE
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### Steps
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1. Clone the repository with `git clone https://github.com/Ale32bit/Capy64.git`.
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2. Open the file Capy64.sln with the .NET IDE.
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3. Build project
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