mirror of
https://github.com/Ale32bit/Capy64.git
synced 2025-01-18 10:36:44 +00:00
32 lines
1.1 KiB
Markdown
32 lines
1.1 KiB
Markdown
|
<a href="https://capy64.github.io">
|
||
|
<img src="https://raw.githubusercontent.com/Capy64/capy64.github.io/main/docs/assets/logo.png" alt="Capy64 Logo" title="Capy64" align="right" height="60" />
|
||
|
</a>
|
||
|
|
||
|
# Capy64
|
||
|
|
||
|
[![.NET](https://github.com/Capy64/Capy64/actions/workflows/dotnet.yml/badge.svg)](https://github.com/Capy64/Capy64/actions/workflows/dotnet.yml)
|
||
|
[![License](https://img.shields.io/github/license/Capy64/Capy64)](https://github.com/Capy64/Capy64/blob/main/LICENSE)
|
||
|
[![Release](https://img.shields.io/github/v/release/Capy64/Capy64?include_prereleases)](https://github.com/Capy64/Capy64/releases)
|
||
|
|
||
|
## About Capy64
|
||
|
|
||
|
Capy64 is a fantasy console that runs sandbox Lua 5.4.
|
||
|
|
||
|
Create anything, from Hello Worlds to games!
|
||
|
|
||
|
## Building
|
||
|
|
||
|
### Requirements
|
||
|
|
||
|
* [.NET 7 SDK](https://dotnet.microsoft.com/en-us/download/dotnet/7.0)
|
||
|
* .NET IDEs, such as
|
||
|
* [Visual Studio](https://visualstudio.microsoft.com/)
|
||
|
* [Jetbrains Rider](https://www.jetbrains.com/rider/)
|
||
|
* Any other .NET compatible IDE
|
||
|
|
||
|
### Steps
|
||
|
|
||
|
1. Clone the repository with `git clone https://github.com/Capy64/Capy64.git`.
|
||
|
2. Open the file Capy64.sln with the .NET IDE.
|
||
|
3. Build project
|