Capy64/README.md

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2023-02-06 21:04:47 +00:00
<a href="https://capy64.github.io">
<img src="https://raw.githubusercontent.com/Capy64/capy64.github.io/main/docs/assets/logo.png" alt="Capy64 Logo" title="Capy64" align="right" height="60" />
</a>
# Capy64
[![.NET](https://github.com/Capy64/Capy64/actions/workflows/dotnet.yml/badge.svg)](https://github.com/Capy64/Capy64/actions/workflows/dotnet.yml)
[![License](https://img.shields.io/github/license/Capy64/Capy64)](https://github.com/Capy64/Capy64/blob/main/LICENSE)
[![Release](https://img.shields.io/github/v/release/Capy64/Capy64?include_prereleases)](https://github.com/Capy64/Capy64/releases)
## About Capy64
Capy64 is a fantasy console that runs sandbox Lua 5.4.
Create anything, from Hello Worlds to games!
## Building
### Requirements
* [.NET 7 SDK](https://dotnet.microsoft.com/en-us/download/dotnet/7.0)
* .NET IDEs, such as
* [Visual Studio](https://visualstudio.microsoft.com/)
* [Jetbrains Rider](https://www.jetbrains.com/rider/)
* Any other .NET compatible IDE
### Steps
1. Clone the repository with `git clone https://github.com/Capy64/Capy64.git`.
2. Open the file Capy64.sln with the .NET IDE.
3. Build project