Remove LP usage in RccServer.java, move to api space along events
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parent
2f3b5fcbc2
commit
d5721935de
9 changed files with 17 additions and 24 deletions
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@ -8,10 +8,9 @@ import cc.reconnected.server.commands.tell.*;
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import cc.reconnected.server.commands.warp.*;
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import cc.reconnected.server.core.*;
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import cc.reconnected.server.data.StateManager;
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import cc.reconnected.server.database.PlayerData;
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import cc.reconnected.server.events.PlayerUsernameChange;
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import cc.reconnected.server.events.PlayerWelcome;
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import cc.reconnected.server.events.Ready;
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import cc.reconnected.server.api.events.PlayerUsernameChange;
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import cc.reconnected.server.api.events.PlayerWelcome;
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import cc.reconnected.server.api.events.Ready;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.fabric.api.command.v2.CommandRegistrationCallback;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
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@ -23,7 +22,6 @@ import net.luckperms.api.LuckPerms;
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import net.luckperms.api.LuckPermsProvider;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.text.Text;
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import net.minecraft.util.WorldSavePath;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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@ -118,9 +116,7 @@ public class RccServer implements ModInitializer {
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ServerPlayConnectionEvents.JOIN.register((handler, sender, server) -> {
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var player = handler.getPlayer();
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var playerState = state.getPlayerState(player.getUuid());
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var playerData = PlayerData.getPlayer(player.getUuid());
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if (playerState.firstJoinedDate == null) {
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LOGGER.info("Player {} joined for the first time!", player.getGameProfile().getName());
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@ -132,14 +128,11 @@ public class RccServer implements ModInitializer {
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if (spawnPosition != null) {
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spawnPosition.teleport(player, false);
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}
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playerData.setDate(PlayerData.KEYS.firstJoinedDate, new Date());
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}
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if (playerState.username != null && !playerState.username.equals(player.getGameProfile().getName())) {
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LOGGER.info("Player {} has changed their username from {}", player.getGameProfile().getName(), playerState.username);
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PlayerUsernameChange.PLAYER_USERNAME_CHANGE.invoker().changeUsername(player, playerState.username);
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playerData.set(PlayerData.KEYS.username, player.getName().getString());
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}
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playerState.username = player.getGameProfile().getName();
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state.savePlayerState(player.getUuid(), playerState);
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@ -1,4 +1,4 @@
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package cc.reconnected.server.database;
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package cc.reconnected.server.api;
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import cc.reconnected.server.RccServer;
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import net.luckperms.api.LuckPerms;
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@ -16,7 +16,7 @@ import java.util.*;
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import java.util.concurrent.CompletableFuture;
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import java.util.stream.Collectors;
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public class PlayerData {
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public class PlayerMeta {
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public static final String nodePrefix = "rcc";
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private static LuckPerms luckPerms() {
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@ -43,7 +43,7 @@ public class PlayerData {
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private Set<MetaNode> rawNodes;
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private Map<String, String> nodes;
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private PlayerData(UUID uuid, User lpUser) {
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private PlayerMeta(UUID uuid, User lpUser) {
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this.uuid = uuid;
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this.lpUser = lpUser;
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@ -146,7 +146,7 @@ public class PlayerData {
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return lpUser.getPrimaryGroup();
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}
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public static PlayerData getPlayer(UUID uuid) {
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public static PlayerMeta getPlayer(UUID uuid) {
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var lp = luckPerms();
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var userManager = lp.getUserManager();
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@ -154,14 +154,14 @@ public class PlayerData {
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// TODO: ouch, not good...
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var lpUser = userFuture.join();
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var playerData = new PlayerData(uuid, lpUser);
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var playerData = new PlayerMeta(uuid, lpUser);
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playerData.name = lpUser.getUsername();
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return playerData;
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}
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public static PlayerData getPlayer(ServerPlayerEntity player) {
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public static PlayerMeta getPlayer(ServerPlayerEntity player) {
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var user = luckPerms().getPlayerAdapter(ServerPlayerEntity.class).getUser(player);
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var playerData = new PlayerData(player.getUuid(), user);
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var playerData = new PlayerMeta(player.getUuid(), user);
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playerData.name = player.getEntityName();
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return playerData;
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}
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@ -1,4 +1,4 @@
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package cc.reconnected.server.events;
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package cc.reconnected.server.api.events;
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import net.fabricmc.fabric.api.event.Event;
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import net.fabricmc.fabric.api.event.EventFactory;
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@ -1,4 +1,4 @@
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package cc.reconnected.server.events;
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package cc.reconnected.server.api.events;
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import cc.reconnected.server.struct.ServerPosition;
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import net.fabricmc.fabric.api.event.Event;
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@ -1,4 +1,4 @@
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package cc.reconnected.server.events;
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package cc.reconnected.server.api.events;
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import net.fabricmc.fabric.api.event.Event;
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import net.fabricmc.fabric.api.event.EventFactory;
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@ -1,4 +1,4 @@
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package cc.reconnected.server.events;
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package cc.reconnected.server.api.events;
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import net.fabricmc.fabric.api.event.Event;
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import net.fabricmc.fabric.api.event.EventFactory;
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@ -1,4 +1,4 @@
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package cc.reconnected.server.events;
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package cc.reconnected.server.api.events;
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import net.fabricmc.fabric.api.event.Event;
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import net.fabricmc.fabric.api.event.EventFactory;
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@ -1,7 +1,7 @@
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package cc.reconnected.server.core;
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import cc.reconnected.server.RccServer;
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import cc.reconnected.server.events.PlayerActivityEvents;
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import cc.reconnected.server.api.events.PlayerActivityEvents;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
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import net.fabricmc.fabric.api.event.player.*;
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import net.fabricmc.fabric.api.message.v1.ServerMessageEvents;
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@ -1,6 +1,6 @@
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package cc.reconnected.server.core;
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import cc.reconnected.server.events.PlayerTeleport;
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import cc.reconnected.server.api.events.PlayerTeleport;
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import cc.reconnected.server.struct.ServerPosition;
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import net.fabricmc.fabric.api.entity.event.v1.ServerLivingEntityEvents;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
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