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* Move PosterWithAudio to FFMpegCore
* Reduce windows only tests
* Update Directory.Build.props
* Create .editorconfig
* More cleanup
* Enable implicit usings
* Remove unused method
* Apply dotnet format
* Fix unused variable in AudioGateArgument
* Fix boolean conditions in AudioGateArgument
* Merge boolean conditions into pattern
* Use target-typed new
* Add linting to CI
* Add CUDA to HardwareAccelerationDevice enum
* Increase timeout for Video_Join_Image_Sequence
* Adjust Video_Join_Image_Sequence timeout
* Fix expected seconds in Video_Join_Image_Sequence
* Increase timeout for Video_TranscodeToMemory due to macos agents
Former-commit-id: f9f7161686
28 lines
760 B
C#
28 lines
760 B
C#
using System.IO.Pipes;
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using FFMpegCore.Pipes;
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namespace FFMpegCore.Arguments
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{
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public class OutputPipeArgument : PipeArgument, IOutputArgument
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{
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public readonly IPipeSink Reader;
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public OutputPipeArgument(IPipeSink reader) : base(PipeDirection.In)
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{
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Reader = reader;
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}
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public override string Text => $"\"{PipePath}\" -y";
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protected override async Task ProcessDataAsync(CancellationToken token)
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{
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await Pipe.WaitForConnectionAsync(token).ConfigureAwait(false);
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if (!Pipe.IsConnected)
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{
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throw new TaskCanceledException();
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}
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await Reader.ReadAsync(Pipe, token).ConfigureAwait(false);
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}
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}
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}
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