FFMpegCore/FFMpegCore/FFMpeg/Pipes/RawAudioPipeSource.cs
2021-05-25 16:14:40 +02:00

46 lines
1.6 KiB
C#

using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
namespace FFMpegCore.Pipes
{
/// <summary>
/// Implementation of <see cref="IPipeSource"/> for a raw audio stream that is gathered from <see cref="IEnumerator{IAudioFrame}"/>.
/// It is the user's responbility to make sure the enumerated samples match the configuration provided to this pipe.
/// </summary>
public class RawAudioPipeSource : IPipeSource
{
private readonly IEnumerator<IAudioSample> _sampleEnumerator;
public string Format { get; set; } = "s16le";
public uint SampleRate { get; set; } = 8000;
public uint Channels { get; set; } = 1;
public RawAudioPipeSource(IEnumerator<IAudioSample> sampleEnumerator)
{
_sampleEnumerator = sampleEnumerator;
}
public RawAudioPipeSource(IEnumerable<IAudioSample> sampleEnumerator)
: this(sampleEnumerator.GetEnumerator()) { }
public string GetStreamArguments()
{
return $"-f {Format} -ar {SampleRate} -ac {Channels}";
}
public async Task WriteAsync(Stream outputStream, CancellationToken cancellationToken)
{
if (_sampleEnumerator.Current != null)
{
await _sampleEnumerator.Current.SerializeAsync(outputStream, cancellationToken).ConfigureAwait(false);
}
while (_sampleEnumerator.MoveNext())
{
await _sampleEnumerator.Current!.SerializeAsync(outputStream, cancellationToken).ConfigureAwait(false);
}
}
}
}