FFMpegCore/FFMpegCore/FFMpeg/Arguments/VerbosityLevelArgument.cs
Malte Rosenbjerg 693acabac4 Cleanup after splitting into two packages (#386)
* Move PosterWithAudio to FFMpegCore

* Reduce windows only tests

* Update Directory.Build.props

* Create .editorconfig

* More cleanup

* Enable implicit usings

* Remove unused method

* Apply dotnet format

* Fix unused variable in AudioGateArgument

* Fix boolean conditions in AudioGateArgument

* Merge boolean conditions into pattern

* Use target-typed new

* Add linting to CI

* Add CUDA to HardwareAccelerationDevice enum

* Increase timeout for Video_Join_Image_Sequence

* Adjust Video_Join_Image_Sequence timeout

* Fix expected seconds in Video_Join_Image_Sequence

* Increase timeout for Video_TranscodeToMemory due to macos agents

Former-commit-id: f9f7161686
2023-02-02 21:19:45 +01:00

25 lines
644 B
C#

namespace FFMpegCore.Arguments
{
public class VerbosityLevelArgument : IArgument
{
private readonly VerbosityLevel _verbosityLevel;
public VerbosityLevelArgument(VerbosityLevel verbosityLevel)
{
_verbosityLevel = verbosityLevel;
}
public string Text => $"{((int)_verbosityLevel < 32 ? "-hide_banner " : "")}-loglevel {_verbosityLevel.ToString().ToLowerInvariant()}";
}
public enum VerbosityLevel
{
Quiet = -8,
Fatal = 8,
Error = 16,
Warning = 24,
Info = 32,
Verbose = 40,
Debug = 48,
Trace = 56
}
}