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* Move PosterWithAudio to FFMpegCore
* Reduce windows only tests
* Update Directory.Build.props
* Create .editorconfig
* More cleanup
* Enable implicit usings
* Remove unused method
* Apply dotnet format
* Fix unused variable in AudioGateArgument
* Fix boolean conditions in AudioGateArgument
* Merge boolean conditions into pattern
* Use target-typed new
* Add linting to CI
* Add CUDA to HardwareAccelerationDevice enum
* Increase timeout for Video_Join_Image_Sequence
* Adjust Video_Join_Image_Sequence timeout
* Fix expected seconds in Video_Join_Image_Sequence
* Increase timeout for Video_TranscodeToMemory due to macos agents
Former-commit-id: f9f7161686
25 lines
644 B
C#
25 lines
644 B
C#
namespace FFMpegCore.Arguments
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{
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public class VerbosityLevelArgument : IArgument
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{
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private readonly VerbosityLevel _verbosityLevel;
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public VerbosityLevelArgument(VerbosityLevel verbosityLevel)
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{
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_verbosityLevel = verbosityLevel;
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}
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public string Text => $"{((int)_verbosityLevel < 32 ? "-hide_banner " : "")}-loglevel {_verbosityLevel.ToString().ToLowerInvariant()}";
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}
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public enum VerbosityLevel
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{
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Quiet = -8,
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Fatal = 8,
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Error = 16,
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Warning = 24,
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Info = 32,
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Verbose = 40,
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Debug = 48,
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Trace = 56
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}
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}
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