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23 lines
598 B
C#
23 lines
598 B
C#
using FFMpegCore.Enums;
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namespace FFMpegCore.Arguments;
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/// <summary>
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/// Transpose argument.
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/// 0 = 90CounterCLockwise and Vertical Flip (default)
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/// 1 = 90Clockwise
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/// 2 = 90CounterClockwise
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/// 3 = 90Clockwise and Vertical Flip
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/// </summary>
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public class TransposeArgument : IVideoFilterArgument
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{
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public readonly Transposition Transposition;
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public TransposeArgument(Transposition transposition)
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{
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Transposition = transposition;
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}
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public string Key { get; } = "transpose";
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public string Value => ((int)Transposition).ToString();
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}
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