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Add SupportedOSPlatform attribute on tests using SDC
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2 changed files with 4 additions and 1 deletions
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@ -8,8 +8,10 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Runtime.Versioning;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using FFMpegCore.Extensions.System.Drawing.Common;
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using FFMpegCore.Extensions.System.Drawing.Common;
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using FFMpegCore.Test.Utilities;
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namespace FFMpegCore.Test
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namespace FFMpegCore.Test
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{
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{
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@ -66,6 +68,7 @@ public void Audio_Add()
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}
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}
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[TestMethod]
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[TestMethod]
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[SupportedOSPlatform("windows")]
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public void Image_AddAudio()
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public void Image_AddAudio()
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{
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{
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using var outputFile = new TemporaryFile("out.mp4");
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using var outputFile = new TemporaryFile("out.mp4");
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@ -6,7 +6,7 @@
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using FFMpegCore.Extensions.System.Drawing.Common;
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using FFMpegCore.Extensions.System.Drawing.Common;
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using FFMpegCore.Pipes;
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using FFMpegCore.Pipes;
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namespace FFMpegCore.Test
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namespace FFMpegCore.Test.Utilities
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{
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{
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static class BitmapSource
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static class BitmapSource
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{
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{
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