mirror of
https://github.com/rosenbjerg/FFMpegCore.git
synced 2024-11-10 08:34:12 +01:00
Added input piping tests
This commit is contained in:
parent
13d5e3d191
commit
3c3b11cec6
3 changed files with 340 additions and 14 deletions
219
FFMpegCore.Test/BitmapSources.cs
Normal file
219
FFMpegCore.Test/BitmapSources.cs
Normal file
|
@ -0,0 +1,219 @@
|
|||
using FFMpegCore.Extend;
|
||||
using FFMpegCore.FFMPEG.Pipes;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
|
||||
namespace FFMpegCore.Test
|
||||
{
|
||||
static class BitmapSource
|
||||
{
|
||||
public static IEnumerable<IVideoFrame> CreateBitmaps(int count, PixelFormat fmt, int w, int h)
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
using (var frame = CreateVideoFrame(i, fmt, w, h, 0.025f, 0.025f * w * 0.03f))
|
||||
{
|
||||
yield return frame;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static BitmapVideoFrameWrapper CreateVideoFrame(int index, PixelFormat fmt, int w, int h, float scaleNoise, float offset)
|
||||
{
|
||||
var bitmap = new Bitmap(w, h, fmt);
|
||||
|
||||
offset = offset * index;
|
||||
|
||||
for (int y = 0; y < h; y++)
|
||||
for (int x = 0; x < w; x++)
|
||||
{
|
||||
var nx = x * scaleNoise + offset;
|
||||
var ny = y * scaleNoise + offset;
|
||||
|
||||
var value = (int)((Perlin.Noise(nx, ny) + 1.0f) / 2.0f * 255);
|
||||
|
||||
var color = Color.FromArgb(value, value, value);
|
||||
|
||||
bitmap.SetPixel(x, y, color);
|
||||
}
|
||||
|
||||
return new BitmapVideoFrameWrapper(bitmap);
|
||||
}
|
||||
|
||||
//
|
||||
// Perlin noise generator for Unity
|
||||
// Keijiro Takahashi, 2013, 2015
|
||||
// https://github.com/keijiro/PerlinNoise
|
||||
//
|
||||
// Based on the original implementation by Ken Perlin
|
||||
// http://mrl.nyu.edu/~perlin/noise/
|
||||
//
|
||||
static class Perlin
|
||||
{
|
||||
#region Noise functions
|
||||
|
||||
public static float Noise(float x)
|
||||
{
|
||||
var X = (int)MathF.Floor(x) & 0xff;
|
||||
x -= MathF.Floor(x);
|
||||
var u = Fade(x);
|
||||
return Lerp(u, Grad(perm[X], x), Grad(perm[X + 1], x - 1)) * 2;
|
||||
}
|
||||
|
||||
public static float Noise(float x, float y)
|
||||
{
|
||||
var X = (int)MathF.Floor(x) & 0xff;
|
||||
var Y = (int)MathF.Floor(y) & 0xff;
|
||||
x -= MathF.Floor(x);
|
||||
y -= MathF.Floor(y);
|
||||
var u = Fade(x);
|
||||
var v = Fade(y);
|
||||
var A = (perm[X] + Y) & 0xff;
|
||||
var B = (perm[X + 1] + Y) & 0xff;
|
||||
return Lerp(v, Lerp(u, Grad(perm[A], x, y), Grad(perm[B], x - 1, y)),
|
||||
Lerp(u, Grad(perm[A + 1], x, y - 1), Grad(perm[B + 1], x - 1, y - 1)));
|
||||
}
|
||||
|
||||
public static float Noise(Vector2 coord)
|
||||
{
|
||||
return Noise(coord.X, coord.Y);
|
||||
}
|
||||
|
||||
public static float Noise(float x, float y, float z)
|
||||
{
|
||||
var X = (int)MathF.Floor(x) & 0xff;
|
||||
var Y = (int)MathF.Floor(y) & 0xff;
|
||||
var Z = (int)MathF.Floor(z) & 0xff;
|
||||
x -= MathF.Floor(x);
|
||||
y -= MathF.Floor(y);
|
||||
z -= MathF.Floor(z);
|
||||
var u = Fade(x);
|
||||
var v = Fade(y);
|
||||
var w = Fade(z);
|
||||
var A = (perm[X] + Y) & 0xff;
|
||||
var B = (perm[X + 1] + Y) & 0xff;
|
||||
var AA = (perm[A] + Z) & 0xff;
|
||||
var BA = (perm[B] + Z) & 0xff;
|
||||
var AB = (perm[A + 1] + Z) & 0xff;
|
||||
var BB = (perm[B + 1] + Z) & 0xff;
|
||||
return Lerp(w, Lerp(v, Lerp(u, Grad(perm[AA], x, y, z), Grad(perm[BA], x - 1, y, z)),
|
||||
Lerp(u, Grad(perm[AB], x, y - 1, z), Grad(perm[BB], x - 1, y - 1, z))),
|
||||
Lerp(v, Lerp(u, Grad(perm[AA + 1], x, y, z - 1), Grad(perm[BA + 1], x - 1, y, z - 1)),
|
||||
Lerp(u, Grad(perm[AB + 1], x, y - 1, z - 1), Grad(perm[BB + 1], x - 1, y - 1, z - 1))));
|
||||
}
|
||||
|
||||
public static float Noise(Vector3 coord)
|
||||
{
|
||||
return Noise(coord.X, coord.Y, coord.Z);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region fBm functions
|
||||
|
||||
public static float Fbm(float x, int octave)
|
||||
{
|
||||
var f = 0.0f;
|
||||
var w = 0.5f;
|
||||
for (var i = 0; i < octave; i++)
|
||||
{
|
||||
f += w * Noise(x);
|
||||
x *= 2.0f;
|
||||
w *= 0.5f;
|
||||
}
|
||||
return f;
|
||||
}
|
||||
|
||||
public static float Fbm(Vector2 coord, int octave)
|
||||
{
|
||||
var f = 0.0f;
|
||||
var w = 0.5f;
|
||||
for (var i = 0; i < octave; i++)
|
||||
{
|
||||
f += w * Noise(coord);
|
||||
coord *= 2.0f;
|
||||
w *= 0.5f;
|
||||
}
|
||||
return f;
|
||||
}
|
||||
|
||||
public static float Fbm(float x, float y, int octave)
|
||||
{
|
||||
return Fbm(new Vector2(x, y), octave);
|
||||
}
|
||||
|
||||
public static float Fbm(Vector3 coord, int octave)
|
||||
{
|
||||
var f = 0.0f;
|
||||
var w = 0.5f;
|
||||
for (var i = 0; i < octave; i++)
|
||||
{
|
||||
f += w * Noise(coord);
|
||||
coord *= 2.0f;
|
||||
w *= 0.5f;
|
||||
}
|
||||
return f;
|
||||
}
|
||||
|
||||
public static float Fbm(float x, float y, float z, int octave)
|
||||
{
|
||||
return Fbm(new Vector3(x, y, z), octave);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private functions
|
||||
|
||||
static float Fade(float t)
|
||||
{
|
||||
return t * t * t * (t * (t * 6 - 15) + 10);
|
||||
}
|
||||
|
||||
static float Lerp(float t, float a, float b)
|
||||
{
|
||||
return a + t * (b - a);
|
||||
}
|
||||
|
||||
static float Grad(int hash, float x)
|
||||
{
|
||||
return (hash & 1) == 0 ? x : -x;
|
||||
}
|
||||
|
||||
static float Grad(int hash, float x, float y)
|
||||
{
|
||||
return ((hash & 1) == 0 ? x : -x) + ((hash & 2) == 0 ? y : -y);
|
||||
}
|
||||
|
||||
static float Grad(int hash, float x, float y, float z)
|
||||
{
|
||||
var h = hash & 15;
|
||||
var u = h < 8 ? x : y;
|
||||
var v = h < 4 ? y : (h == 12 || h == 14 ? x : z);
|
||||
return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
|
||||
}
|
||||
|
||||
static int[] perm = {
|
||||
151,160,137,91,90,15,
|
||||
131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23,
|
||||
190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,
|
||||
88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166,
|
||||
77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,
|
||||
102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196,
|
||||
135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123,
|
||||
5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,
|
||||
223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9,
|
||||
129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228,
|
||||
251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107,
|
||||
49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254,
|
||||
138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180,
|
||||
151
|
||||
};
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
<ItemGroup>
|
||||
<Content Include="ffmpeg.config.json">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using FFMpegCore.Enums;
|
||||
using FFMpegCore.FFMPEG.Argument;
|
||||
using FFMpegCore.FFMPEG.Enums;
|
||||
using FFMpegCore.FFMPEG.Pipes;
|
||||
using FFMpegCore.Test.Resources;
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||
using System;
|
||||
|
@ -70,7 +71,7 @@ public void Convert(VideoType type, ArgumentContainer container)
|
|||
{
|
||||
var input = VideoInfo.FromFileInfo(Input);
|
||||
|
||||
var arguments = new ArgumentContainer {new InputArgument(input)};
|
||||
var arguments = new ArgumentContainer { new InputArgument(input) };
|
||||
foreach (var arg in container)
|
||||
{
|
||||
arguments.Add(arg.Value);
|
||||
|
@ -114,6 +115,64 @@ public void Convert(VideoType type, ArgumentContainer container)
|
|||
}
|
||||
}
|
||||
|
||||
public void ConvertFromPipe(VideoType type, ArgumentContainer container)
|
||||
{
|
||||
ConvertFromPipe(type, container, PixelFormat.Format24bppRgb);
|
||||
ConvertFromPipe(type, container, PixelFormat.Format32bppArgb);
|
||||
ConvertFromPipe(type, container, PixelFormat.Format48bppRgb);
|
||||
}
|
||||
|
||||
public void ConvertFromPipe(VideoType type, ArgumentContainer container, PixelFormat fmt)
|
||||
{
|
||||
var output = Input.OutputLocation(type);
|
||||
|
||||
try
|
||||
{
|
||||
var videoFramesSource = new RawVideoPipeSource(BitmapSource.CreateBitmaps(128, fmt, 256, 256));
|
||||
var arguments = new ArgumentContainer { new InputPipeArgument(videoFramesSource) };
|
||||
foreach (var arg in container)
|
||||
{
|
||||
arguments.Add(arg.Value);
|
||||
}
|
||||
arguments.Add(new OutputArgument(output));
|
||||
|
||||
var scaling = container.Find<ScaleArgument>();
|
||||
|
||||
Encoder.Convert(arguments);
|
||||
|
||||
var outputVideo = new VideoInfo(output.FullName);
|
||||
|
||||
Assert.IsTrue(File.Exists(output.FullName));
|
||||
|
||||
if (scaling == null)
|
||||
{
|
||||
Assert.AreEqual(outputVideo.Width, videoFramesSource.Width);
|
||||
Assert.AreEqual(outputVideo.Height, videoFramesSource.Height);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (scaling.Value.Width != -1)
|
||||
{
|
||||
Assert.AreEqual(outputVideo.Width, scaling.Value.Width);
|
||||
}
|
||||
|
||||
if (scaling.Value.Height != -1)
|
||||
{
|
||||
Assert.AreEqual(outputVideo.Height, scaling.Value.Height);
|
||||
}
|
||||
|
||||
Assert.AreNotEqual(outputVideo.Width, videoFramesSource.Width);
|
||||
Assert.AreNotEqual(outputVideo.Height, videoFramesSource.Height);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (File.Exists(output.FullName))
|
||||
File.Delete(output.FullName);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void Video_ToMP4()
|
||||
{
|
||||
|
@ -123,10 +182,17 @@ public void Video_ToMP4()
|
|||
[TestMethod]
|
||||
public void Video_ToMP4_Args()
|
||||
{
|
||||
var container = new ArgumentContainer {new VideoCodecArgument(VideoCodec.LibX264)};
|
||||
var container = new ArgumentContainer { new VideoCodecArgument(VideoCodec.LibX264) };
|
||||
Convert(VideoType.Mp4, container);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void Video_ToMP4_Args_Pipe()
|
||||
{
|
||||
var container = new ArgumentContainer { new VideoCodecArgument(VideoCodec.LibX264) };
|
||||
ConvertFromPipe(VideoType.Mp4, container);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void Video_ToTS()
|
||||
{
|
||||
|
@ -145,6 +211,17 @@ public void Video_ToTS_Args()
|
|||
Convert(VideoType.Ts, container);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void Video_ToTS_Args_Pipe()
|
||||
{
|
||||
var container = new ArgumentContainer
|
||||
{
|
||||
new CopyArgument(),
|
||||
new BitStreamFilterArgument(Channel.Video, Filter.H264_Mp4ToAnnexB),
|
||||
new ForceFormatArgument(VideoCodec.MpegTs)
|
||||
};
|
||||
ConvertFromPipe(VideoType.Ts, container);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void Video_ToOGV_Resize()
|
||||
|
@ -157,12 +234,23 @@ public void Video_ToOGV_Resize_Args()
|
|||
{
|
||||
var container = new ArgumentContainer
|
||||
{
|
||||
new ScaleArgument(VideoSize.Ed),
|
||||
new ScaleArgument(VideoSize.Ed),
|
||||
new VideoCodecArgument(VideoCodec.LibTheora)
|
||||
};
|
||||
Convert(VideoType.Ogv, container);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void Video_ToOGV_Resize_Args_Pipe()
|
||||
{
|
||||
var container = new ArgumentContainer
|
||||
{
|
||||
new ScaleArgument(VideoSize.Ed),
|
||||
new VideoCodecArgument(VideoCodec.LibTheora)
|
||||
};
|
||||
ConvertFromPipe(VideoType.Ogv, container);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void Video_ToMP4_Resize()
|
||||
{
|
||||
|
@ -174,12 +262,23 @@ public void Video_ToMP4_Resize_Args()
|
|||
{
|
||||
var container = new ArgumentContainer
|
||||
{
|
||||
new ScaleArgument(VideoSize.Ld),
|
||||
new ScaleArgument(VideoSize.Ld),
|
||||
new VideoCodecArgument(VideoCodec.LibX264)
|
||||
};
|
||||
Convert(VideoType.Mp4, container);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void Video_ToMP4_Resize_Args_Pipe()
|
||||
{
|
||||
var container = new ArgumentContainer
|
||||
{
|
||||
new ScaleArgument(VideoSize.Ld),
|
||||
new VideoCodecArgument(VideoCodec.LibX264)
|
||||
};
|
||||
ConvertFromPipe(VideoType.Mp4, container);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void Video_ToOGV()
|
||||
{
|
||||
|
@ -323,9 +422,10 @@ public void Video_With_Only_Audio_Should_Extract_Metadata()
|
|||
Assert.AreEqual(79.5, video.Duration.TotalSeconds, 0.5);
|
||||
Assert.AreEqual(1.25, video.Size);
|
||||
}
|
||||
|
||||
|
||||
[TestMethod]
|
||||
public void Video_Duration() {
|
||||
public void Video_Duration()
|
||||
{
|
||||
var video = VideoInfo.FromFileInfo(VideoLibrary.LocalVideo);
|
||||
var output = Input.OutputLocation(VideoType.Mp4);
|
||||
|
||||
|
@ -336,7 +436,8 @@ public void Video_Duration() {
|
|||
new OutputArgument(output)
|
||||
};
|
||||
|
||||
try {
|
||||
try
|
||||
{
|
||||
Encoder.Convert(arguments);
|
||||
|
||||
Assert.IsTrue(File.Exists(output.FullName));
|
||||
|
@ -346,14 +447,17 @@ public void Video_Duration() {
|
|||
Assert.AreEqual(video.Duration.Hours, outputVideo.Duration.Hours);
|
||||
Assert.AreEqual(video.Duration.Minutes, outputVideo.Duration.Minutes);
|
||||
Assert.AreEqual(video.Duration.Seconds - 5, outputVideo.Duration.Seconds);
|
||||
} finally {
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (File.Exists(output.FullName))
|
||||
output.Delete();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[TestMethod]
|
||||
public void Video_UpdatesProgress() {
|
||||
public void Video_UpdatesProgress()
|
||||
{
|
||||
var output = Input.OutputLocation(VideoType.Mp4);
|
||||
|
||||
var percentageDone = 0.0;
|
||||
|
@ -367,13 +471,16 @@ public void Video_UpdatesProgress() {
|
|||
new OutputArgument(output)
|
||||
};
|
||||
|
||||
try {
|
||||
try
|
||||
{
|
||||
Encoder.Convert(arguments);
|
||||
Encoder.OnProgress -= OnProgess;
|
||||
|
||||
|
||||
Assert.IsTrue(File.Exists(output.FullName));
|
||||
Assert.AreNotEqual(0.0, percentageDone);
|
||||
} finally {
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (File.Exists(output.FullName))
|
||||
output.Delete();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue