<a href="https://capy64.alexdevs.me">
    <img src="https://raw.githubusercontent.com/Ale32bit/Capy64-docs/main/docs/assets/logo.png" alt="Capy64 Logo" title="Capy64" align="right" height="60" />
</a>

# Capy64

[![.NET](https://github.com/Ale32bit/Capy64/actions/workflows/dotnet.yml/badge.svg)](https://github.com/Ale32bit/Capy64/actions/workflows/dotnet.yml)
[![License](https://img.shields.io/github/license/Ale32bit/Capy64)](https://github.com/Ale32bit/Capy64/blob/main/LICENSE)
[![Release](https://img.shields.io/github/v/release/Ale32bit/Capy64?include_prereleases)](https://github.com/Ale32bit/Capy64/releases)

## About Capy64

Capy64 is a fantasy console that runs sandbox Lua 5.4.

Create anything, from Hello Worlds to games!

### CapyOS

CapyOS is the default operating system installed automatically on first run.

The repository for CapyOS can be found here https://github.com/Ale32bit/CapyOS

## Requirements

* [.NET 7 Runtime](https://dotnet.microsoft.com/en-us/download/dotnet/7.0)

## Building

### Requirements

* [.NET 7 SDK](https://dotnet.microsoft.com/en-us/download/dotnet/7.0)
* .NET IDEs, such as
  * [Visual Studio](https://visualstudio.microsoft.com/)
  * [Jetbrains Rider](https://www.jetbrains.com/rider/)
  * Any other .NET compatible IDE

### Steps

1. Clone the repository with `git clone https://github.com/Ale32bit/Capy64.git`.
2. Open the file Capy64.sln with the .NET IDE.
3. Build project