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Bugfix wrong directory for plugins
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1 changed files with 1 additions and 1 deletions
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@ -261,7 +261,7 @@ public class Capy64 : Game
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NativePlugins = GetNativePlugins();
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NativePlugins = GetNativePlugins();
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var safeMode = Configuration.GetValue("SafeMode", false);
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var safeMode = Configuration.GetValue("SafeMode", false);
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if (!safeMode)
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if (!safeMode)
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Plugins = PluginLoader.LoadAllPlugins(Path.Combine(AssetsPath, "plugins"));
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Plugins = PluginLoader.LoadAllPlugins(Path.Combine(AppDataPath, "plugins"));
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EventEmitter.RaiseInit();
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EventEmitter.RaiseInit();
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