From 57195bcf0b126cbde2b7badc83324a24fe0f83c8 Mon Sep 17 00:00:00 2001 From: Alessandro Proto Date: Fri, 17 Mar 2023 23:11:49 +0100 Subject: [PATCH] Increased audio channels from 5 to 8 --- Capy64/Core/Audio.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Capy64/Core/Audio.cs b/Capy64/Core/Audio.cs index 0df6fc3..1ccdf00 100644 --- a/Capy64/Core/Audio.cs +++ b/Capy64/Core/Audio.cs @@ -32,7 +32,7 @@ public class Audio : IDisposable public const int SampleRate = 16000; public const int HQSampleRate = 48000; public const AudioChannels AudioChannel = AudioChannels.Mono; - public const int ChannelsCount = 5; + public const int ChannelsCount = 8; public readonly DynamicSoundEffectInstance[] Channels = new DynamicSoundEffectInstance[ChannelsCount]; private bool[] freeChannels = new bool[ChannelsCount];