mirror of
https://github.com/Ale32bit/Capy64.git
synced 2025-01-18 18:46:43 +00:00
Disable TCP client lib
This commit is contained in:
parent
96e1fb9223
commit
311b705fa9
2 changed files with 96 additions and 9 deletions
|
@ -14,18 +14,21 @@
|
||||||
// limitations under the License.
|
// limitations under the License.
|
||||||
|
|
||||||
using Capy64.API;
|
using Capy64.API;
|
||||||
|
using Capy64.Runtime.Objects;
|
||||||
using KeraLua;
|
using KeraLua;
|
||||||
|
using System.IO;
|
||||||
using System.Net.Sockets;
|
using System.Net.Sockets;
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace Capy64.Runtime.Libraries;
|
namespace Capy64.Runtime.Libraries;
|
||||||
|
|
||||||
public class TCP : IComponent
|
public class TCP : IComponent
|
||||||
{
|
{
|
||||||
|
private static int Counter = 0;
|
||||||
private static IGame _game;
|
private static IGame _game;
|
||||||
public TCP(IGame game)
|
public TCP(IGame game)
|
||||||
{
|
{
|
||||||
_game = game;
|
_game = game;
|
||||||
|
Counter = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static LuaRegister[] TCPLib = new LuaRegister[]
|
private static LuaRegister[] TCPLib = new LuaRegister[]
|
||||||
|
@ -40,14 +43,14 @@ public class TCP : IComponent
|
||||||
|
|
||||||
public void LuaInit(Lua L)
|
public void LuaInit(Lua L)
|
||||||
{
|
{
|
||||||
L.RequireF("tcp", OpenLib, false);
|
//L.RequireF("tcp", OpenLib, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int OpenLib(nint state)
|
public int OpenLib(nint state)
|
||||||
{
|
{
|
||||||
var L = Lua.FromIntPtr(state);
|
var L = Lua.FromIntPtr(state);
|
||||||
L.NewLib(TCPLib);
|
L.NewLib(TCPLib);
|
||||||
return 0;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int L_Connect(nint state)
|
private static int L_Connect(nint state)
|
||||||
|
@ -58,17 +61,42 @@ public class TCP : IComponent
|
||||||
var port = (int)L.CheckInteger(2);
|
var port = (int)L.CheckInteger(2);
|
||||||
L.ArgumentCheck(port >= 0 && port <= 0xffff, 2, "port must be in range 0-65535");
|
L.ArgumentCheck(port >= 0 && port <= 0xffff, 2, "port must be in range 0-65535");
|
||||||
|
|
||||||
var client = new TcpClient(host, port);
|
var client = new TcpClient();
|
||||||
|
var id = Counter++;
|
||||||
var task = client.ConnectAsync(host, port);
|
var task = client.ConnectAsync(host, port);
|
||||||
task.ContinueWith(t => {
|
|
||||||
if(client.Connected)
|
task.ContinueWith(t =>
|
||||||
|
{
|
||||||
|
if (client.Connected)
|
||||||
{
|
{
|
||||||
// todo: make logic do stuff
|
_game.LuaRuntime.QueueEvent("tcp_connect", LK =>
|
||||||
|
{
|
||||||
|
var handle = new FileHandle
|
||||||
|
{
|
||||||
|
Stream = client.GetStream(),
|
||||||
|
DefaultSize = client.ReceiveBufferSize,
|
||||||
|
};
|
||||||
|
|
||||||
|
LK.PushInteger(id);
|
||||||
|
ObjectManager.PushObject(L, handle);
|
||||||
|
L.SetMetaTable("file");
|
||||||
|
return 2;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_game.LuaRuntime.QueueEvent("tcp_failure", LK =>
|
||||||
|
{
|
||||||
|
LK.PushInteger(id);
|
||||||
|
LK.PushString(t.Exception.Message);
|
||||||
|
return 2;
|
||||||
|
});
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
return 0;
|
L.PushInteger(id);
|
||||||
|
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
59
Capy64/Runtime/Objects/Socket.cs
Normal file
59
Capy64/Runtime/Objects/Socket.cs
Normal file
|
@ -0,0 +1,59 @@
|
||||||
|
// This file is part of Capy64 - https://github.com/Ale32bit/Capy64
|
||||||
|
// Copyright 2023 Alessandro "AlexDevs" Proto
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License").
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
using Capy64.API;
|
||||||
|
using KeraLua;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Capy64.Runtime.Objects;
|
||||||
|
|
||||||
|
public class Socket : IDisposable
|
||||||
|
{
|
||||||
|
public void Dispose()
|
||||||
|
{
|
||||||
|
GC.SuppressFinalize(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class SocketLib : IComponent
|
||||||
|
{
|
||||||
|
private static IGame _game;
|
||||||
|
public SocketLib(IGame game)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private static LuaRegister[] Methods = new LuaRegister[] {
|
||||||
|
|
||||||
|
new(),
|
||||||
|
};
|
||||||
|
|
||||||
|
private static LuaRegister[] MetaMethods = new LuaRegister[] {
|
||||||
|
new()
|
||||||
|
{
|
||||||
|
name = "__index",
|
||||||
|
},
|
||||||
|
new(),
|
||||||
|
};
|
||||||
|
|
||||||
|
public void LuaInit(Lua L)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue